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[Event "Rated Antichess game"] [Site "https://lichess.org/xPBOSCrI"] [Date "2020.10.30"] [White "saiedva4"] [Black "RomanAr2006"] [Result "0-1"] [UTCDate "2020.10.30"] [UTCTime "07:02:05"] [WhiteElo "1657"] [BlackElo "1437"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+53"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } (1. e3 b5) 1... e5?? { (-0.48 → Mate in 16) Checkmate is now unavoidable. e6 was best. } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxh2 5. Nxc7 Qxc7 6. Rxh7) 2. f4?? { (Mate in 16 → 2.69) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. d4 Bxe1 4. dxe5 Bxf2 5. Qxd7 Kxd7 6. Bh6 Nxh6 7. h4 Qxh4 8. Rxh4 Bxg1) 2... exf4 3. e3?? { (3.28 → Mate in 16) Checkmate is now unavoidable. b4 was best. } (3. b4 Bxb4 4. e3 Bxd2 5. Nxd2 fxe3 6. Ba6 bxa6 7. Qh5 exd2 8. Bxd2 a5 9. Qxa5 Qg5) 3... fxe3 4. dxe3 Ba3 5. Qxd7 Bxd7 6. Bxa3 Bh3 7. gxh3 Qd1 8. Kxd1 Kf8 9. Bxf8 Ne7 10. Bxe7 Rf8 11. Bxf8 h6 12. Bxg7 f5 13. Bxh6 f4 14. exf4 a5?? { (Mate in 4 → Mate in 20) Lost forced checkmate sequence. b5 was best. } (14... b5 15. Bxb5 Na6 16. Bxa6 Rf8 17. Bxf8 c5 18. Bxc5#) 15. Ba6 Rxa6 16. b4?? { (Mate in 11 → 0.52) Lost forced checkmate sequence. Nf3 was best. } (16. Nf3 Rxh6 17. Nh4 Rxh4 18. Ke2 Rxh3 19. b4 Rxh2 20. bxa5 Rxe2 21. Nd2 Rxd2 22. Rag1 Rxc2) 16... axb4? { (0.52 → 1.76) Mistake. Rxh6 was best. } (16... Rxh6) 17. Nf3 Rxa2 18. Rxa2 b3 19. cxb3 Na6?? { (1.72 → 27.68) Blunder. c5 was best. } (19... c5 20. b4) 20. Rxa6 bxa6 21. Nc3 c5 22. Nd4?! { (1.80 → 1.10) Inaccuracy. b4 was best. } (22. b4 cxb4 23. f5 bxc3 24. Bd2 cxd2 25. Kxd2 a5 26. f6 a4 27. Rg1 a3 28. f7 a2) 22... cxd4 23. b4?! { (1.10 → 0.33) Inaccuracy. f5 was best. } (23. f5 dxc3 24. Bd2 cxd2 25. Kxd2 a5 26. b4 axb4 27. Rg1 b3 28. Rg7 b2 29. Kc3 b1=K) 23... dxc3 24. b5 axb5 25. Kd2 cxd2 26. Rc1?? { (0.33 → Mate in 14) Checkmate is now unavoidable. f5 was best. } (26. f5 b4 27. Bxd2 b3 28. f6 b2 29. Be1 b1=B 30. f7 Bc2 31. f8=B Bd3 32. Rf1 Bxf1) 26... dxc1=R 27. h4 Re1?? { (Mate in 11 → 0.16) Lost forced checkmate sequence. b4 was best. } (27... b4 28. Bg5 Rg1 29. Bd8 b3 30. Ba5 b2 31. Bb4 Rg3 32. hxg3 b1=R 33. f5 Rxb4 34. g4) 28. h5?? { (0.16 → Mate in 15) Checkmate is now unavoidable. f5 was best. } (28. f5 b4) 28... b4?? { (Mate in 15 → -0.01) Lost forced checkmate sequence. Rg1 was best. } (28... Rg1 29. f5 Rg3 30. hxg3 b4 31. f6 b3 32. Be3 b2 33. Bg1 b1=R 34. g4 Rxg1 35. g5) 29. Bg5?? { (-0.01 → Mate in 11) Checkmate is now unavoidable. f5 was best. } (29. f5 Ra1 30. Be3 b3 31. Bb6 Rg1 32. Bxg1 b2 33. Bf2 b1=K 34. f6 Kc2 35. f7 Kd3) 29... Re7?? { (Mate in 11 → 0.33) Lost forced checkmate sequence. b3 was best. } (29... b3 30. Bh4 b2 31. Bxe1 b1=K 32. h6 Kb2 33. Bh4 Kc3 34. Bd8 Kd4 35. f5 Kd5 36. f6) 30. Bxe7 b3 31. f5 b2 32. f6?? { (0.33 → Mate in 6) Checkmate is now unavoidable. Bc5 was best. } (32. Bc5 b1=K) 32... b1=B?? { (Mate in 6 → 0.27) Lost forced checkmate sequence. b1=Q was best. } (32... b1=Q 33. Bb4 Qxb4 34. h4 Qxh4 35. h6 Qxh6 36. f7 Qg6 37. f8=N Qh7 38. Nxh7#) 33. f7?? { (0.27 → Mate in 1) Checkmate is now unavoidable. h6 was best. } (33. h6 Bg6 34. Bd6 Bh7 35. h4 Bg8 36. Be5 Bh7 37. Bb8 Bg8 38. Bd6 Bh7 39. Bf8 Be4) 33... Bg6 34. hxg6# { Game ends by variant rule. } 0-1