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[Event "Rated Three-check game"] [Site "https://lichess.org/iHxqbmlD"] [Date "2020.11.02"] [White "strangeQuark6"] [Black "Cuello"] [Result "0-1"] [UTCDate "2020.11.02"] [UTCTime "20:20:11"] [WhiteElo "1661"] [BlackElo "1646"] [WhiteRatingDiff "-41"] [BlackRatingDiff "+56"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { A00 Van't Kruijs Opening } c6 2. Nc3 d5 3. Nf3 Nf6 4. b3?? { (0.24 → -1.66) Blunder. d4 was best. } (4. d4 Bf5 5. Ne5 e6 6. Be2 Bg6 7. O-O Bd6 8. f4 O-O) 4... Nbd7 5. Bb2?! { (-1.76 → -2.78) Inaccuracy. Be2 was best. } (5. Be2 e5 6. Ng5 g6 7. O-O Bd6 8. f4 exf4 9. Kh1 h6 10. Nh3 Nc5 11. Nxf4 Nfe4) 5... e5 6. Nh4?! { (-2.38 → -3.43) Inaccuracy. g4 was best. } (6. g4) 6... Nc5 7. Qf3 Nd3+?? { (-3.08 → 2.23) Blunder. Bd6 was best. } (7... Bd6 8. Nb5) 8. cxd3?? { (2.23 → -1.66) Blunder. Bxd3 was best. } (8. Bxd3 a6 9. Nf5 Bxf5 10. Qxf5 Bd6 11. f4 g6 12. Qh3 O-O 13. fxe5 Bxe5 14. O-O-O Ne4) 8... Be7?! { (-1.66 → -0.84) Inaccuracy. d4 was best. } (8... d4 9. Qg3) 9. e4?? { (-0.84 → -7.56) Blunder. Be2 was best. } (9. Be2 O-O) 9... d4?? { (-7.56 → -3.34) Blunder. Bc5 was best. } (9... Bc5) 10. Ne2?? { (-3.34 → -15.68) Blunder. Be2 was best. } (10. Be2 Ng4) 10... Bg4 11. Qg3 Bb4?? { (-14.63 → -0.75) Blunder. O-O was best. } (11... O-O) 12. Nc3?? { (-0.75 → -11.06) Blunder. Qxe5+ was best. } (12. Qxe5+ Be6) 12... dxc3?? { (-11.06 → 1.11) Blunder. O-O was best. } (12... O-O) 13. dxc3?? { (1.11 → Mate in 5) Checkmate is now unavoidable. Qxe5+ was best. } (13. Qxe5+) 13... Bxc3+?! { (Mate in 5 → -32.52) Lost forced checkmate sequence. Qa5 was best. } (13... Qa5 14. Qxe5+ Qxe5 15. cxb4 Qxb2 16. f4 Qxa1+ 17. Kf2 Qxf1+) 14. Bxc3 Qe7?? { (-30.15 → -4.57) Blunder. O-O was best. } (14... O-O) 15. Nf5?? { (-4.57 → -15.44) Blunder. Be2 was best. } (15. Be2) 15... Bxf5 16. exf5?! { (-14.41 → Mate in 3) Checkmate is now unavoidable. Be2 was best. } (16. Be2 Be6) 16... e4 17. d4 Nd5 18. Bc4 e3 19. Be2?! { (-30.58 → Mate in 1) Checkmate is now unavoidable. f3 was best. } (19. f3) 19... exf2+ { Game ends by variant rule. } 0-1