lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Atomic Arena"] [Site "https://lichess.org/V7Nzpis7"] [Date "2024.06.05"] [White "ShulimovTimur"] [Black "oddeda"] [Result "0-1"] [UTCDate "2024.06.05"] [UTCTime "08:49:51"] [WhiteElo "1066"] [BlackElo "1981"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+0"] [Variant "Atomic"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Qf3?? { (2.64 → 0.00) Blunder. Nf3 was best. } (2. Nf3 Qf6 3. c3 Bc5 4. Bb5 Kf8 5. d4 Nh6 6. Qa4 Na6) 2... f5 3. Qh5+ g6 4. Qg5? { (0.00 → -1.22) Mistake. Qxh7 was best. } (4. Qxh7 Qh4 5. g3 Qb4 6. Nc3 Qxb2 7. h4 d6 8. h5 Nd7) 4... Nf6 5. f4? { (-0.82 → -2.42) Mistake. Nf3 was best. } (5. Nf3 Bb4 6. c3 h6 7. Bb5 c6 8. Ne5 O-O 9. f3 Ne4) 5... h6 6. Qh4 Bb4 7. c3 O-O?! { (-2.79 → -2.03) Inaccuracy. g5 was best. } (7... g5 8. Qh3) 8. cxb4?! { (-2.03 → -3.18) Inaccuracy. d4 was best. } (8. d4 Qe8) 8... Na6 9. Bxa6 c5?! { (-4.20 → -2.99) Inaccuracy. b5 was best. } (9... b5 10. e4) 10. Nc3 Ne4?? { (-2.51 → -0.69) Blunder. g5 was best. } (10... g5 11. Qh3) 11. Nxe4 Qf6?? { (-0.32 → 1.42) Blunder. Qxh4 was best. } (11... Qxh4 12. Nf3 e5 13. fxe5 d5 14. O-O f4 15. Kh1 Bf5 16. Ne5 Be4 17. Nf3) 12. Qxf6?? { (1.42 → -1.92) Blunder. Nf3 was best. } (12. Nf3 Qxh4 13. Ne5 d6 14. Nf7 b5 15. Nd8 a5 16. d3 e5 17. O-O g5) 12... b6 13. Nf3 e5 14. fxe5 d6?! { (-2.09 → -1.08) Inaccuracy. Bb7 was best. } (14... Bb7 15. O-O) 15. Nh4?? { (-1.08 → -4.82) Blunder. b4 was best. } (15. b4 c4) 15... Bb7 16. Nf3 Rae8 17. d4? { (-5.11 → -10.89) Mistake. O-O was best. } (17. O-O f4) 17... cxd4?? { (-10.89 → -3.08) Blunder. f4 was best. } (17... f4) 18. Bd2?? { (-3.08 → -11.03) Blunder. Nd4 was best. } (18. Nd4 f4) 18... f4 19. Bc3?! { (-10.20 → Mate in 5) Checkmate is now unavoidable. Rf1 was best. } (19. Rf1 Rxe3) 19... fxe3+ 20. Kd1 Re1+ 21. Kc2 Rf2+?? { (Mate in 2 → 4.28) Lost forced checkmate sequence. Rc1+ was best. } (21... Rc1+ 22. Kd2 Rxc3#) 22. Kb3?? { (4.28 → Mate in 1) Checkmate is now unavoidable. Rhxe1 was best. } (22. Rhxe1) 22... Rxb2# { Game ends by variant rule. } 0-1