FEN
[Event "Rated Antichess game"]
[Site "https://lichess.org/C5CwhO75"]
[Date "2021.01.24"]
[White "kometenflocke"]
[Black "istvanb"]
[Result "0-1"]
[UTCDate "2021.01.24"]
[UTCTime "17:08:40"]
[WhiteElo "1714"]
[BlackElo "1764"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+6"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 b6?! { (0.00 → 0.87) Inaccuracy. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 g6 3. Nh3 g5?! { (0.48 → 1.17) Inaccuracy. Bh6 was best. } (3... Bh6 4. Ng5 Bxg5 5. Ba3 Bxd2 6. Nxd2 Nc6 7. Bxe7 Ncxe7 8. Rc1) 4. Nxg5 Bh6?? { (0.13 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } (4... Ba6 5. Nxh7 Rxh7 6. Bh3 Rxh3 7. Kf1 Rxh2 8. Rxh2 Bxe2 9. Kxe2) 5. Nxh7 Bxd2 6. Bxd2 Rxh7 7. Bh6?? { (Mate in 14 → -1.23) Lost forced checkmate sequence. Ba5 was best. } (7. Ba5 bxa5 8. Qxd7 Qxd7 9. Rg1 Rxh2 10. Kd2 Rxf2 11. Bh3 Qxh3 12. Rh1 Qxh1 13. Kc3 Rxe2) 7... Rxh6 8. Qxd7 Qxd7?? { (-1.00 → Mate in 11) Checkmate is now unavoidable. Nxd7 was best. } (8... Nxd7) 9. g4?? { (Mate in 11 → 0.55) Lost forced checkmate sequence. h3 was best. } (9. h3 Rxh3 10. Rxh3 Qxh3 11. Bxh3 Bxh3 12. Kf1 Bxf1 13. c4 Bxe2 14. c5 bxc5 15. b4 cxb4) 9... Rxh2?? { (0.55 → Mate in 11) Checkmate is now unavoidable. Qxg4 was best. } (9... Qxg4) 10. Rxh2 Qxg4 11. e4?? { (Mate in 10 → -0.17) Lost forced checkmate sequence. Rh3 was best. } (11. Rh3 Qxe2 12. Bxe2 Bxh3 13. Bg4 Bxg4 14. f3 Bxf3 15. Kd1 Bxd1 16. a3 Bxc2 17. Nc3 Bxb3) 11... Qxe4 12. Rh6?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Rh3 was best. } (12. Rh3 Qxc2) 12... Qxc2?? { (Mate in 12 → -1.23) Lost forced checkmate sequence. Qxe1 was best. } (12... Qxe1 13. Rxb6 Qxf2 14. Rxb8 Qxc2 15. Rxc8 Rxc8 16. Bc4 Qxa2 17. Rxa2 Rd8 18. Rxa7 e5 19. Rxc7) 13. Rxb6 Qxa2?? { (Mate in 13 → 1.63) Lost forced checkmate sequence. Qxb3 was best. } (13... Qxb3 14. Rxb8 Qxb8 15. Ba6 Bxa6 16. Ke2 Bxe2 17. f3 Bxf3 18. Na3 Qb5 19. Nxb5 Rb8 20. Nxa7) 14. Rxb8 Rxb8?? { (0.46 → Mate in 6) Checkmate is now unavoidable. Qxa1 was best. } (14... Qxa1 15. Rxc8) 15. Rxa2 Rxb3 16. Rxa7 Rxb1 17. Rxc7 Rxe1 18. Rxe7?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. Rxc8 was best. } (18. Rxc8 Rxf1 19. Rxe8 Rxf2 20. Rxe7 Nxe7#) 18... Rxf1 19. Rxe8 Rxf2 20. Rxc8 Rf5 21. Rxg8 Rg5 22. Rxg5 f5 23. Rxf5# { Game ends by variant rule. } 0-1